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Searched refs:queryTexLastBoundTarget (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h321 GLenum queryTexLastBoundTarget(GLuint name) const;
DGLClientState.cpp1196 GLenum GLClientState::queryTexLastBoundTarget(GLuint tex_name) const { in queryTexLastBoundTarget() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3222 GLenum lastBoundTarget = state->queryTexLastBoundTarget(texture); in s_glFramebufferTextureLayer()