Searched refs:s_glGetAttachedShaders (Results 1 – 2 of 2) sorted by relevance
227 static void s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount,
1398 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders() function in GL2Encoder