Searched refs:samplerIdx (Results 1 – 1 of 1) sorted by relevance
1533 GLint samplerIdx = -1; in updateHostTexture2DBindingsFromProgramData() local1536 …while ((samplerIdx = shared->getNextSamplerUniform(program, samplerIdx, &samplerVal, &samplerTarge… in updateHostTexture2DBindingsFromProgramData()