Searched refs:setBoundTextureFormat (Results 1 – 3 of 3) sorted by relevance
344 void setBoundTextureFormat(GLenum target, GLenum format);
840 void GLClientState::setBoundTextureFormat(GLenum target, GLenum format) { in setBoundTextureFormat() function in GLClientState
1940 state->setBoundTextureFormat(stateTarget, format); in s_glTexImage2D()3357 state->setBoundTextureFormat(target, format); in s_glTexImage3D()