Searched refs:setBoundTextureImmutableFormat (Results 1 – 3 of 3) sorted by relevance
350 void setBoundTextureImmutableFormat(GLenum target);
899 void GLClientState::setBoundTextureImmutableFormat(GLenum target) { in setBoundTextureImmutableFormat() function in GLClientState
3254 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2D()3515 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()3517 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()4782 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2DMultisample()