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Searched refs:setVertexAttribState (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp270 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()
277 … ctx->m_state->setVertexAttribState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
284 …ctx->m_state->setVertexAttribState(GLClientState::COLOR_LOCATION, size, type, false, stride, data); in s_glColorPointer()
291 …ctx->m_state->setVertexAttribState(GLClientState::POINTSIZE_LOCATION, 1, type, false, stride, data… in s_glPointSizePointerOES()
306 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glTexCoordPointer()
314 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glMatrixIndexPointerOES()
322 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glWeightPointerOES()
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h213 …void setVertexAttribState(int location, int size, GLenum type, GLboolean normalized, GLsizei stri…
DGLClientState.cpp129 void GLClientState::setVertexAttribState(int location, int size, GLenum type, GLboolean normalized,… in setVertexAttribState() function in GLClientState