Searched refs:set_glDepthRangef (Results 1 – 2 of 2) sorted by relevance
30 ptr = dlsym(gles_android,"glDepthRangef"); disp->set_glDepthRangef((glDepthRangef_t)ptr); in create_gles_dispatch()
300 …glDepthRangef_t set_glDepthRangef(glDepthRangef_t f) { glDepthRangef_t retval = glDepthRangef; glD… in set_glDepthRangef() function