Searched refs:shaderProgram (Results 1 – 2 of 2) sorted by relevance
194 void initShaderProgramData(GLuint shaderProgram, GLuint numIndices);195 …void setShaderProgramIndexInfo(GLuint shaderProgram, GLuint index, GLint base, GLint size, GLenum …196 void setupShaderProgramLocationShiftWAR(GLuint shaderProgram);
627 void GLSharedGroup::initShaderProgramData(GLuint shaderProgram, GLuint numIndices) { in initShaderProgramData() argument628 ShaderProgramData* spData = getShaderProgramData(shaderProgram); in initShaderProgramData()632 void GLSharedGroup::setShaderProgramIndexInfo(GLuint shaderProgram, GLuint index, GLint base, GLint… in setShaderProgramIndexInfo() argument633 ShaderProgramData* spData = getShaderProgramData(shaderProgram); in setShaderProgramIndexInfo()655 void GLSharedGroup::setupShaderProgramLocationShiftWAR(GLuint shaderProgram) { in setupShaderProgramLocationShiftWAR() argument656 ShaderProgramData* spData = getShaderProgramData(shaderProgram); in setupShaderProgramLocationShiftWAR()