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Searched refs:stencilAttachment_rbo (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1266 res_info->rb_format = queryRboFormat(props.stencilAttachment_rbo); in getBoundFramebufferFormat()
1334 props.stencilAttachment_rbo = 0; in addFreshFramebuffer()
1539 if (boundFboProps(target).stencilAttachment_rbo == renderbuffer && in detachRboFromFbo()
1541 boundFboProps(target).stencilAttachment_rbo = 0; in detachRboFromFbo()
1551 if (boundFboProps(target).stencilAttachment_rbo == renderbuffer && in detachRboFromFbo()
1553 boundFboProps(target).stencilAttachment_rbo = 0; in detachRboFromFbo()
1581 boundFboProps(target).stencilAttachment_rbo = renderbuffer; in attachRbo()
1587 boundFboProps(target).stencilAttachment_rbo = renderbuffer; in attachRbo()
1610 res = boundFboProps_const(target).stencilAttachment_rbo; in getFboAttachmentRboId()
1677 return props.stencilAttachment_rbo; in objectOfAttachment()
DGLClientState.h60 GLuint stencilAttachment_rbo; member