Searched refs:strPtr (Results 1 – 1 of 1) sorted by relevance
632 const char** strPtr = NULL; in getGLString() local642 strPtr = &tInfo->currentContext->versionString; in getGLString()645 strPtr = &tInfo->currentContext->vendorString; in getGLString()648 strPtr = &tInfo->currentContext->rendererString; in getGLString()651 strPtr = &tInfo->currentContext->shaderVersionString; in getGLString()654 strPtr = &tInfo->currentContext->extensionString; in getGLString()658 if (!strPtr) { in getGLString()680 *strPtr = hostStr; in getGLString()