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Searched refs:supportedCompressedFormat (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.h58 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat);
DGLESv2Validation.cpp429 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat) { in supportedCompressedFormat() function
DGL2Encoder.cpp2576 … SET_ERROR_IF(!GLESv2Validation::supportedCompressedFormat(ctx, internalformat), GL_INVALID_ENUM); in s_glCompressedTexImage2D()
3438 … SET_ERROR_IF(!GLESv2Validation::supportedCompressedFormat(ctx, internalformat), GL_INVALID_ENUM); in s_glCompressedTexImage3D()