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Searched refs:ChangeFloat64ToInt32 (Results 1 – 8 of 8) sorted by relevance

/external/v8/src/compiler/
Drepresentation-change.cc588 op = machine()->ChangeFloat64ToInt32(); in GetWord32RepresentationFor()
603 op = machine()->ChangeFloat64ToInt32(); in GetWord32RepresentationFor()
988 return jsgraph()->graph()->NewNode(machine()->ChangeFloat64ToInt32(), node); in InsertChangeFloat64ToInt32()
Dsimplified-operator-reducer.cc99 return Change(node, machine()->ChangeFloat64ToInt32(), m.InputAt(0)); in Reduce()
Dmachine-operator.h301 const Operator* ChangeFloat64ToInt32(); // narrowing in NON_EXPORTED_BASE()
Draw-machine-assembler.h557 Node* ChangeFloat64ToInt32(Node* a) { in ChangeFloat64ToInt32() function
558 return AddNode(machine()->ChangeFloat64ToInt32(), a); in ChangeFloat64ToInt32()
Dopcodes.h485 V(ChangeFloat64ToInt32) \
Dmachine-operator.cc136 V(ChangeFloat64ToInt32, Operator::kNoProperties, 1, 0, 1) \
Dwasm-compiler.cc1308 Node* result = graph()->NewNode(m->ChangeFloat64ToInt32(), trunc); in BuildI32SConvertF64()
Deffect-control-linearizer.cc1091 vfalse = graph()->NewNode(machine()->ChangeFloat64ToInt32(), vfalse); in LowerChangeTaggedToInt32()