Searched refs:CmpNEQ (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 622 dst.x = As<Float4>(CmpNEQ(src.x, Float4(0.0f))); in f2b() 623 dst.y = As<Float4>(CmpNEQ(src.y, Float4(0.0f))); in f2b() 624 dst.z = As<Float4>(CmpNEQ(src.z, Float4(0.0f))); in f2b() 625 dst.w = As<Float4>(CmpNEQ(src.w, Float4(0.0f))); in f2b() 670 dst.x = As<Float4>(CmpNEQ(As<Int4>(src.x), Int4(0))); in i2b() 671 dst.y = As<Float4>(CmpNEQ(As<Int4>(src.y), Int4(0))); in i2b() 672 dst.z = As<Float4>(CmpNEQ(As<Int4>(src.z), Int4(0))); in i2b() 673 dst.w = As<Float4>(CmpNEQ(As<Int4>(src.w), Int4(0))); in i2b() 1750 dst.x = As<Float4>(CmpNEQ(src0.x, src1.x)); in cmp() 1751 dst.y = As<Float4>(CmpNEQ(src0.y, src1.y)); in cmp() [all …]
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D | PixelProgram.cpp | 1251 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in BREAKC() 1554 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in IFC()
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D | VertexProgram.cpp | 1032 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in BREAKC() 1335 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in IFC()
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D | PixelRoutine.cpp | 466 zTest = CmpNEQ(zValue, Z); in depthTest()
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/external/swiftshader/src/Reactor/ |
D | Nucleus.hpp | 1707 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y); 1787 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y); 2398 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y);
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D | Nucleus.cpp | 5547 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y) in CmpNEQ() function 5901 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y) in CmpNEQ() function 6736 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y) in CmpNEQ() function
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