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Searched refs:GL_OES_compressed_ETC1_RGB8_texture (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglheader.h142 #ifndef GL_OES_compressed_ETC1_RGB8_texture
/external/mesa3d/include/GLES/
Dglext.h47 #ifndef GL_OES_compressed_ETC1_RGB8_texture
490 #ifndef GL_OES_compressed_ETC1_RGB8_texture
491 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
705 #ifndef GL_OES_compressed_ETC1_RGB8_texture
706 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro
/external/swiftshader/include/GLES/
Dglext.h47 #ifndef GL_OES_compressed_ETC1_RGB8_texture
594 #ifndef GL_OES_compressed_ETC1_RGB8_texture
595 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h47 #ifndef GL_OES_compressed_ETC1_RGB8_texture
594 #ifndef GL_OES_compressed_ETC1_RGB8_texture
595 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
958 #ifndef GL_OES_compressed_ETC1_RGB8_texture
959 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h259 #ifndef GL_OES_compressed_ETC1_RGB8_texture
260 #define GL_OES_compressed_ETC1_RGB8_texture 1 macro