Searched refs:GetIndexOperand (Results 1 – 3 of 3) sorted by relevance
756 Node* node = BuildLoadGlobal(bytecode_iterator().GetIndexOperand(0), in VisitLdaGlobal()763 Node* node = BuildLoadGlobal(bytecode_iterator().GetIndexOperand(0), in VisitLdaGlobalInsideTypeof()773 CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1)); in BuildStoreGlobal()795 bytecode_iterator().GetIndexOperand(1), false); in VisitLdaContextSlot()807 0, bytecode_iterator().GetIndexOperand(0), false); in VisitLdaCurrentContextSlot()816 bytecode_iterator().GetIndexOperand(1)); in VisitStaContextSlot()825 javascript()->StoreContext(0, bytecode_iterator().GetIndexOperand(0)); in VisitStaCurrentContextSlot()904 uint32_t slot_index = bytecode_iterator().GetIndexOperand(1); in BuildLdaLookupContextSlot()954 BuildLoadGlobal(bytecode_iterator().GetIndexOperand(1), typeof_mode); in BuildLdaLookupGlobalSlot()1018 CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2)); in VisitLdaNamedProperty()[all …]
120 uint32_t BytecodeArrayIterator::GetIndexOperand(int operand_index) const { in GetIndexOperand() function in v8::internal::interpreter::BytecodeArrayIterator174 GetIndexOperand(operand_index), in GetConstantForIndexOperand()
37 uint32_t GetIndexOperand(int operand_index) const;