Searched refs:GrGLFunction (Results 1 – 4 of 4) sorted by relevance
105 GrGLFunction<GrGLActiveTextureProc> fActiveTexture;106 GrGLFunction<GrGLAttachShaderProc> fAttachShader;107 GrGLFunction<GrGLBeginQueryProc> fBeginQuery;108 GrGLFunction<GrGLBindAttribLocationProc> fBindAttribLocation;109 GrGLFunction<GrGLBindBufferProc> fBindBuffer;110 GrGLFunction<GrGLBindFragDataLocationProc> fBindFragDataLocation;111 GrGLFunction<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed;112 GrGLFunction<GrGLBindFramebufferProc> fBindFramebuffer;113 GrGLFunction<GrGLBindRenderbufferProc> fBindRenderbuffer;114 GrGLFunction<GrGLBindTextureProc> fBindTexture;[all …]
42 GrGLFunction<GrGLGetStringProc> getString,43 GrGLFunction<GrGLGetStringiProc> getStringi,44 GrGLFunction<GrGLGetIntegervProc> getIntegerv,45 GrGLFunction<GrEGLQueryStringProc> queryString = nullptr,
376 template <typename GLPTR> using GrGLFunction = std::function<skstd::remove_pointer_t<GLPTR>>; variable
66 GrGLFunction<GrGLGetStringProc> getString, in init()67 GrGLFunction<GrGLGetStringiProc> getStringi, in init()68 GrGLFunction<GrGLGetIntegervProc> getIntegerv, in init()69 GrGLFunction<GrEGLQueryStringProc> queryString, in init()