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Searched refs:RGB10A2UI (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp52 RGB10A2UI, enumerator
258 …void LoadImageRow<RGB10A2UI>(const unsigned char *source, unsigned char *dest, GLint xoffset, GLsi… in LoadImageRow()
1387 …LoadImageData<RGB10A2UI>(xoffset, yoffset, zoffset, width, height, depth, inputPitch, inputHeight,… in loadImageData()