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Searched refs:contextA (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkComposeShader.cpp90 SkShader::Context* contextA = fShaderA->makeContext(newRec, alloc); in onMakeContext() local
92 if (!contextA || !contextB) { in onMakeContext()
96 return alloc->make<ComposeShaderContext>(*this, rec, contextA, contextB); in onMakeContext()
101 SkShader::Context* contextA, SkShader::Context* contextB) in ComposeShaderContext() argument
103 , fShaderContextA(contextA) in ComposeShaderContext()
DSkComposeShader.h46 SkShader::Context* contextA, SkShader::Context* contextB);
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp161 EGLContext contextA = EGL_NO_CONTEXT; in iterate() local
182 contextA = createContext(*display, EGL_NO_CONTEXT, config); in iterate()
185 contextB = createContext(*display, contextA, config); in iterate()
190 makeCurrent(*display, contextA, *surface); in iterate()
245 makeCurrent(*display, contextA, *surface); in iterate()
260 egl.destroyContext(*display, contextA); in iterate()
261 contextA = EGL_NO_CONTEXT; in iterate()
266 egl.destroyContext(*display, contextA); in iterate()
267 contextA = EGL_NO_CONTEXT; in iterate()
279 if (contextA != EGL_NO_CONTEXT) in iterate()
[all …]
DteglRobustnessTests.cpp1866 RenderingContext contextA(m_eglTestCtx, attribListA, m_eglConfig, m_eglDisplay, EGL_NO_CONTEXT); in iterate() local
1871 …EGLContext contextB = egl.createContext(m_eglDisplay, m_eglConfig, contextA.getContext(), attribLi… in iterate()
1922 …RenderingContext contextA(m_eglTestCtx, attribListShared, m_eglConfig, m_eglDisplay, EGL_NO_CONTEX… in iterate() local
1925 …RenderingContext contextB(m_eglTestCtx, attribListShared, m_eglConfig, m_eglDisplay, contextA.getC… in iterate()
1927 contextA.makeCurrent(m_eglSurface); in iterate()
1930 contextA.initGLFunctions(&gl, paramsToApiType(m_params)); in iterate()
2052 RenderingContext contextA(m_eglTestCtx, attribList, m_eglConfig, m_eglDisplay, EGL_NO_CONTEXT); in iterate() local
2053 contextA.makeCurrent(m_eglSurface); in iterate()
2056 contextA.initGLFunctions(&gl, paramsToApiType(m_params)); in iterate()