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Searched refs:createApproxTexture (Results 1 – 7 of 7) sorted by relevance

/external/skia/tests/
DProxyTest.cpp138 tex.reset(provider->createApproxTexture(desc, 0)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
171 tex.reset(provider->createApproxTexture(desc, 0)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/src/gpu/
DGrResourceProvider.h87 GrTexture* createApproxTexture(const GrSurfaceDesc&, uint32_t flags);
DGrSurfaceProxy.cpp47 fTarget = resourceProvider->createApproxTexture(fDesc, fFlags); in instantiate()
DGrDrawOpAtlas.cpp31 sk_sp<GrTexture> texture(ctx->resourceProvider()->createApproxTexture(desc, kFlags)); in Make()
DGrResourceProvider.cpp117 GrTexture* GrResourceProvider::createApproxTexture(const GrSurfaceDesc& desc, uint32_t flags) { in createApproxTexture() function in GrResourceProvider
DGrContext.cpp799 tex.reset(this->resourceProvider()->createApproxTexture(desc, 0)); in makeRenderTargetContext()
DGrRenderTargetContext.cpp1799 sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags)); in setupDstTexture()