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Searched refs:fPMColor (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/core/
DSkBlitter_ARGB32.cpp54 fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); in SkARGB32_Blitter()
59 *value = fPMColor; in justAnOpaqueColor()
74 SkBlitRow::Color32(device, device, width, fPMColor); in blitH()
83 uint32_t color = fPMColor; in blitAntiH()
112 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiH2()
113 device[1] = SkBlendARGB32(fPMColor, device[1], a1); in blitAntiH2()
120 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiV2()
122 device[0] = SkBlendARGB32(fPMColor, device[0], a1); in blitAntiV2()
179 SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); in blitMask()
182 SkARGB32_Blit32(fDevice, mask, clip, fPMColor); in blitMask()
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DSkColorShader.cpp54 fPMColor = SkPackARGB32(a, r, g, b); in ColorShaderContext()
67 sk_memset32(span, fPMColor, count); in shadeSpan()
71 memset(alpha, SkGetPackedA32(fPMColor), count); in shadeSpanAlpha()
172 fPMColor = SkPackARGB32(a, r, g, b); in Color4Context()
185 sk_memset32(span, fPMColor, count); in shadeSpan()
189 memset(alpha, SkGetPackedA32(fPMColor), count); in shadeSpanAlpha()
DSkModeColorFilter.h22 SkPMColor getPMColor() const { return fPMColor; } in getPMColor()
54 SkPMColor fPMColor; variable
DSkColorShader.h44 SkPMColor fPMColor; variable
101 SkPMColor fPMColor; variable
DSkModeColorFilter.cpp58 SkPMColor color = fPMColor; in filterSpan()
80 fPMColor = SkPreMultiplyColor(fColor); in updateCache()
DSkBlitter.cpp610 fPMColor = SkPreMultiplyColor(rec.fPaint->getColor()); in Sk3DShaderContext()
629 sk_memset32(span, fPMColor, count); in shadeSpan()
666 unsigned a = SkGetPackedA32(fPMColor); in shadeSpan()
667 unsigned r = SkGetPackedR32(fPMColor); in shadeSpan()
668 unsigned g = SkGetPackedG32(fPMColor); in shadeSpan()
669 unsigned b = SkGetPackedB32(fPMColor); in shadeSpan()
691 SkPMColor fPMColor; member in Sk3DShader::Sk3DShaderContext
DSkCoreBlitters.h120 SkPMColor fPMColor; variable