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Searched refs:fixed12 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.hpp40 …Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method, bool fixed12);
DSamplerCore.cpp62 … Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method, bool fixed12) in sampleTexture() argument
83 if(fixed12) // FIXME: Convert to fixed12 at higher level, when required in sampleTexture()
138 if(fixed12 && !hasFloatTexture()) in sampleTexture()
185 if(fixed12 && state.textureFilter != FILTER_GATHER) in sampleTexture()
282 if(fixed12 && in sampleTexture()