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Searched refs:getTexture2D (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp769 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexImage2D()
842 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexSubImage2D()
955 es1::Texture2D *texture = context->getTexture2D(); in CopyTexImage2D()
1022 texture = context->getTexture2D(); in CopyTexSubImage2D()
1761 texture = context->getTexture2D(); in GenerateMipmapOES()
2328 texture = context->getTexture2D(); in GetTexParameterfv()
2379 texture = context->getTexture2D(); in GetTexParameteriv()
4316 es1::Texture2D *texture = context->getTexture2D(); in TexImage2D()
4342 texture = context->getTexture2D(); in TexParameterf()
4412 texture = context->getTexture2D(); in TexParameteri()
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DContext.h474 Texture2D *getTexture2D();
DContext.cpp1067 Texture2D *Context::getTexture2D() in getTexture2D() function in es1::Context
3076 es1::Texture2D *textureObject = getTexture2D(); in bindTexImage()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp865 es2::Texture2D *texture = context->getTexture2D(); in CompressedTexImage2D()
952 es2::Texture2D *texture = context->getTexture2D(); in CompressedTexSubImage2D()
1057 es2::Texture2D *texture = context->getTexture2D(); in CopyTexImage2D()
1134 texture = context->getTexture2D(); in CopyTexSubImage2D()
2240 texture = context->getTexture2D(); in GenerateMipmap()
3574 texture = context->getTexture2D(); in GetTexParameterfv()
3727 texture = context->getTexture2D(); in GetTexParameteriv()
5123 es2::Texture2D *texture = context->getTexture2D(); in TexImage2D()
5161 texture = context->getTexture2D(); in TexParameterf()
5310 texture = context->getTexture2D(); in TexParameteri()
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DContext.h639 Texture2D *getTexture2D() const;
DContext.cpp1605 Texture2D *Context::getTexture2D() const in getTexture2D() function in es2::Context
4148 es2::Texture2D *textureObject = getTexture2D(); in bindTexImage()
DlibGLESv3.cpp3855 es2::Texture2D *texture = context->getTexture2D(); in glTexStorage2D()
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp876 gl::Texture2D *texture = context->getTexture2D(target); in glCompressedTexImage2D()
975 gl::Texture2D *texture = context->getTexture2D(target); in glCompressedTexSubImage2D()
1118 gl::Texture2D *texture = context->getTexture2D(target); in glCopyTexImage2D()
1198 texture = context->getTexture2D(target); in glCopyTexSubImage2D()
2097 texture = context->getTexture2D(target); in glGenerateMipmap()
3105 texture = context->getTexture2D(target); in glGetTexParameterfv()
3150 texture = context->getTexture2D(target); in glGetTexParameteriv()
4408 gl::Texture2D *texture = context->getTexture2D(target); in glTexImage2D()
4449 texture = context->getTexture2D(target); in glTexParameterf()
4533 texture = context->getTexture2D(target); in glTexParameteri()
[all …]
DContext.h652 Texture2D *getTexture2D(GLenum target);
DContext.cpp1148 Texture2D *Context::getTexture2D(GLenum target) in getTexture2D() function in gl::Context
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp795 const rc::Texture2D& getTexture2D (int unitNdx) const;
DsglrReferenceContext.cpp2379 const Texture2D& ReferenceContext::getTexture2D (int unitNdx) const in getTexture2D() function in sglr::ReferenceContext