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Searched refs:ilod (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.cpp2032 Int ilod; in selectMipmap() local
2036 ilod = RoundInt(lod); in selectMipmap()
2040 ilod = Int(lod); in selectMipmap()
2043 mipmap = texture + OFFSET(Texture,mipmap) + ilod * sizeof(Mipmap) + secondLOD * sizeof(Mipmap); in selectMipmap()