Searched refs:indexInPrimitive (Results 1 – 2 of 2) sorted by relevance
50 UInt indexInPrimitive = 0; in generate() local79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate()81 indexInPrimitive++; in generate()82 If(indexInPrimitive == 3) in generate()85 indexInPrimitive = 0; in generate()690 …ormFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive) in transformFeedback() argument692 If(indexInPrimitive < state.verticesPerPrimitive) in transformFeedback()694 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
67 …rmFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);