Searched refs:jump2 (Results 1 – 3 of 3) sorted by relevance
/external/llvm/test/MC/Lanai/ |
D | conditional_inst.s | 25 jump2: label 33 bpl jump2 35 ! CHECK-NEXT: fixup A - offset: 0, value: jump2, kind: FIXUP_LANAI_25 37 ! CHECK-NEXT: <MCOperand Expr:(jump2)>
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/external/pcre/dist2/src/ |
D | pcre2_jit_compile.c | 2895 struct sljit_jump *jump2; in read_char_range() local 2918 jump2 = CMP(SLJIT_GREATER, TMP2, 0, SLJIT_IMM, 0x7); in read_char_range() 2932 JUMPHERE(jump2); in read_char_range() 2942 jump2 = CMP(SLJIT_GREATER, TMP2, 0, SLJIT_IMM, 0xf); in read_char_range() 2952 JUMPHERE(jump2); in read_char_range() 3026 struct sljit_jump *jump2; in read_char8_type() local 3050 jump2 = CMP(SLJIT_GREATER, TMP2, 0, SLJIT_IMM, 255); in read_char8_type() 3052 JUMPHERE(jump2); in read_char8_type()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GameObjectFactory.java | 2716 AnimationFrame jump2 = new AnimationFrame( 2726 jumpStart.addFrame(jump2); 2730 jumpAir.addFrame(jump2); 2945 AnimationFrame jump2 = new AnimationFrame( 2949 jumpAir.addFrame(jump2);
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