Searched refs:maxAttribs (Results 1 – 2 of 2) sorted by relevance
51 GrGLuint setupShader(const GrGLContext*, uint32_t attribs, uint32_t maxAttribs);67 uint32_t maxAttribs) { in setupShader() argument91 for (uint32_t i = 0; i < maxAttribs; i++) { in setupShader()111 for (uint32_t i = attribs; i < maxAttribs; i++) { in setupShader()131 for (uint32_t i = 0; i < maxAttribs; i++) { in setupShader()143 for (uint32_t i = 1; i < maxAttribs; i++) { in setupShader()
103 deInt32 maxAttribs; in getMaxAttributeLocations() local105 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs); in getMaxAttributeLocations()108 return maxAttribs; in getMaxAttributeLocations()