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Searched refs:modeCount (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9.cpp1144 int modeCount = 0; in GetAdapterModeCount() local
1153 if(displayMode[i].dmBitsPerPel == 32) modeCount++; in GetAdapterModeCount()
1156 case D3DFMT_X8R8G8B8: if(displayMode[i].dmBitsPerPel == 32) modeCount++; break; in GetAdapterModeCount()
1161 if(displayMode[i].dmBitsPerPel == 32) modeCount++; in GetAdapterModeCount()
1165 case D3DFMT_R5G6B5: if(displayMode[i].dmBitsPerPel == 16) modeCount++; break; in GetAdapterModeCount()
1173 return modeCount; in GetAdapterModeCount()
/external/clang/lib/Sema/
DSemaOverload.cpp9337 unsigned mode, modeCount; in DiagnoseArityMismatch() local
9344 modeCount = MinParams; in DiagnoseArityMismatch()
9350 modeCount = FnTy->getNumParams(); in DiagnoseArityMismatch()
9357 if (modeCount == 1 && Fn->getParamDecl(0)->getDeclName()) in DiagnoseArityMismatch()
9364 << mode << modeCount << NumFormalArgs; in DiagnoseArityMismatch()