Searched refs:red_gamma (Results 1 – 1 of 1) sorted by relevance
132 #define XRedGamma(color) ClampToQuantum(red_gamma == 1.0 ? (double) \133 (color) : ((pow(((double) QuantumScale*(color)),1.0/(double) red_gamma)* \212 red_gamma = 1.0; variable3207 red_gamma=geometry_info.rho; in XGetPixelInfo()3210 green_gamma=red_gamma; in XGetPixelInfo()3213 blue_gamma=red_gamma; in XGetPixelInfo()3214 red_gamma*=image->gamma; in XGetPixelInfo()6288 if ((red_gamma != 1.0) || (green_gamma != 1.0) || in XMakeImageLSBFirst()6332 if ((red_gamma != 1.0) || (green_gamma != 1.0) || in XMakeImageLSBFirst()6913 if ((red_gamma != 1.0) || (green_gamma != 1.0) || in XMakeImageMSBFirst()[all …]