Searched refs:sRGBtoLinear12_16 (Results 1 – 4 of 4) sorted by relevance
78 unsigned short sRGBtoLinear12_16[4096]; member
88 void sRGBtoLinear12_16(Vector4s &c);
298 …sRGBtoLinear12_16[i] = (unsigned short)(clamp(sw::sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f,… in Constants()
2374 sRGBtoLinear12_16(c); in sRGBtoLinear16_12_16()2377 void PixelRoutine::sRGBtoLinear12_16(Vector4s &c) in sRGBtoLinear12_16() function in sw::PixelRoutine2379 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear12_16()