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Searched refs:setActiveSampler (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h419 void setActiveSampler(unsigned int active);
DContext.cpp850 void Context::setActiveSampler(unsigned int active) in setActiveSampler() function in es1::Context
DlibGLES_CM.cpp98 context->setActiveSampler(texture - GL_TEXTURE0); in ActiveTexture()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h499 void setActiveSampler(unsigned int active);
DContext.cpp712 void Context::setActiveSampler(unsigned int active) in setActiveSampler() function in es2::Context
DlibGLESv2.cpp132 context->setActiveSampler(texture - GL_TEXTURE0); in ActiveTexture()
/external/swiftshader/src/OpenGL/libGL/
DContext.h572 void setActiveSampler(unsigned int active);
DContext.cpp678 void Context::setActiveSampler(unsigned int active) in setActiveSampler() function in gl::Context
DlibGL.cpp147 context->setActiveSampler(texture - GL_TEXTURE0); in glActiveTexture()