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Searched refs:setTextureResource (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.hpp331 virtual void setTextureResource(unsigned int sampler, Resource *resource);
DRenderer.cpp2168 void Renderer::setTextureResource(unsigned int sampler, Resource *resource) in setTextureResource() function in sw::Renderer
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp2108 device->setTextureResource(sampler, resource); in applyTexture()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2333 device->setTextureResource(index, resource); in applyTexture()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3117 device->setTextureResource(sampler, resource); in applyTexture()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6066 renderer->setTextureResource(sampler, resource); in bindTextures()