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Searched refs:sourceFactor (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.cpp1171 Vector4s sourceFactor; in alphaBlend() local
1174 blendFactor(sourceFactor, current, pixel, state.sourceBlendFactor); in alphaBlend()
1179 current.x = MulHigh(As<UShort4>(current.x), As<UShort4>(sourceFactor.x)); in alphaBlend()
1180 current.y = MulHigh(As<UShort4>(current.y), As<UShort4>(sourceFactor.y)); in alphaBlend()
1181 current.z = MulHigh(As<UShort4>(current.z), As<UShort4>(sourceFactor.z)); in alphaBlend()
1235 blendFactorAlpha(sourceFactor, current, pixel, state.sourceBlendFactorAlpha); in alphaBlend()
1240 current.w = MulHigh(As<UShort4>(current.w), As<UShort4>(sourceFactor.w)); in alphaBlend()
2053 Vector4f sourceFactor; in alphaBlend() local
2056 blendFactor(sourceFactor, oC, pixel, state.sourceBlendFactor); in alphaBlend()
2061 oC.x *= sourceFactor.x; in alphaBlend()
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