Searched refs:uuu2 (Results 1 – 1 of 1) sorted by relevance
1645 Short4 uuu2; in computeIndices() local1650 uuu2 = uuuu; in computeIndices()1652 uuu2 = As<Short4>(UnpackHigh(uuu2, vvvv)); in computeIndices()1654 uuu2 = As<Short4>(As<UInt2>(uuu2) >> *Pointer<Long1>(mipmap + OFFSET(Mipmap,uFrac))); in computeIndices()1660 uuu2 = uuuu; in computeIndices()1662 uuu2 = As<Short4>(UnpackHigh(uuu2, vvvv)); in computeIndices()1664 uuu2 = As<Short4>(MulAdd(uuu2, *Pointer<Short4>(mipmap + OFFSET(Mipmap,onePitchP)))); in computeIndices()1679 uuu2 = As<Short4>(As<Int2>(uuu2) + As<Int2>(www2)); in computeIndices()1684 index[2] = Extract(As<Int2>(uuu2), 0); in computeIndices()1685 index[3] = Extract(As<Int2>(uuu2), 1); in computeIndices()