Searched refs:valueInfo (Results 1 – 4 of 4) sorted by relevance
174 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate() local182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++) in iterate()183 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()211 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate() local214 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()215 for (deUint32 ndx = 0; ndx < valueInfo.arraySize; ndx++) in iterate()217 … res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + valueInfo.arraySt… in iterate()294 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate() local299 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()305 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()[all …]
970 …const glu::InterfaceVariableInfo valueInfo = glu::getProgramInterfaceVariableInfo(renderCtx.getF… in readFloatOrNormTextureWithLookupsAndVerify() local972 TCU_CHECK(valueInfo.arraySize == (deUint32)(textureSize.x()*textureSize.y())); in readFloatOrNormTextureWithLookupsAndVerify()1009 … clrData = (const float*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + valueInfo.arraySt… in readFloatOrNormTextureWithLookupsAndVerify()
674 ri::ValueInfo* valueInfo = sampleInfo->valueInfos.allocItem<ri::ValueInfo>(); in handleElementStart() local676 valueInfo->name = getAttribute("Name"); in handleElementStart()677 valueInfo->description = getAttribute("Description"); in handleElementStart()678 valueInfo->tag = getSampleValueTag(getAttribute("Tag")); in handleElementStart()681 valueInfo->unit = getAttribute("Unit"); in handleElementStart()683 item = valueInfo; in handleElementStart()
130 TestLog& operator<< (const ValueInfo& valueInfo);444 inline TestLog& TestLog::operator<< (const ValueInfo& valueInfo) { valueInfo.write(*this); return … in operator <<() argument