Searched refs:writeDepth (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 85 void writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask);
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D | PixelRoutine.cpp | 252 writeDepth(zBuffer, q, x, z[q], zMask[q]); in quad() 668 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask) in writeDepth() function in sw::PixelRoutine
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