Searched refs:zAxis (Results 1 – 2 of 2) sorted by relevance
53 const SkPoint3 zAxis = SkPoint3::Make(0.0f, 0.0f, 1.0f); in test_dot() local58 dot = yAxis.dot(zAxis); in test_dot()61 dot = zAxis.dot(xAxis); in test_dot()
1613 Int zAxis = SignMask(zMajor); in cubeFace() local1620 face[0] |= *Pointer<Int>(constants + OFFSET(Constants,transposeBit2) + zAxis * 4); in cubeFace()