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Searched refs:zPredicate (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DPixelProgram.cpp432 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03]; in applyShader() local
439 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate); in applyShader()
446 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate); in applyShader()
DVertexProgram.cpp467 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03]; in program() local
474 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate); in program()
481 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate); in program()