Searched refs:TWO_PHASE_ANIMATION (Results 1 – 1 of 1) sorted by relevance
50 static final boolean TWO_PHASE_ANIMATION = false; field in ScreenRotationAnimation378 if (TWO_PHASE_ANIMATION) { in setRotationInTransaction()408 if (TWO_PHASE_ANIMATION && mFinishExitAnimation == null in startAnimation()489 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()522 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()687 if (TWO_PHASE_ANIMATION) { in kill()730 return hasAnimations() || (TWO_PHASE_ANIMATION && mFinishAnimReady); in isAnimating()738 return (TWO_PHASE_ANIMATION && in hasAnimations()756 if (TWO_PHASE_ANIMATION) { in stepAnimation()780 if (TWO_PHASE_ANIMATION) { in stepAnimation()[all …]