/frameworks/rs/cpp/ |
D | rsCppStructs.h | 3286 … void ZGEMM(RsBlasTranspose TransA, RsBlasTranspose TransB, Double2 alpha, const sp<Allocation>& A,
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D | ScriptIntrinsicBLAS.cpp | 1337 void ScriptIntrinsicBLAS::ZGEMM(RsBlasTranspose TransA, RsBlasTranspose TransB, Double2 alpha, in ZGEMM() function in ScriptIntrinsicBLAS
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/frameworks/base/rs/java/android/renderscript/ |
D | ScriptIntrinsicBLAS.java | 2449 public void ZGEMM(@Transpose int TransA, @Transpose int TransB, Double2 alpha, Allocation A, in ZGEMM() method in ScriptIntrinsicBLAS
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/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
D | ScriptIntrinsicBLAS.java | 3082 public void ZGEMM(@Transpose int TransA, @Transpose int TransB, Double2 alpha, Allocation A, in ZGEMM() method in ScriptIntrinsicBLAS
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/frameworks/support/api/ |
D | 23.0.0.txt | 10699 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 23.2.1.txt | 11618 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 23.2.0.txt | 11616 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 23.1.1.txt | 11087 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 23.4.0.txt | 11634 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 23.1.0.txt | 11118 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 24.0.0.txt | 12434 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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D | 24.1.0.txt | 12444 …method public void ZGEMM(int, int, android.support.v8.renderscript.Double2, android.support.v8.ren…
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/frameworks/base/api/ |
D | current.txt | 36288 …method public void ZGEMM(int, int, android.renderscript.Double2, android.renderscript.Allocation, …
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D | system-current.txt | 39345 …method public void ZGEMM(int, int, android.renderscript.Double2, android.renderscript.Allocation, …
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