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Searched refs:genOrUpdateMeshBuffer (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DMeshStateTests.cpp35 …renderThread.renderState().meshState().genOrUpdateMeshBuffer(&buffer, 10, nullptr, GL_DYNAMIC_DRAW… in RENDERTHREAD_OPENGL_PIPELINE_TEST()
/frameworks/base/libs/hwui/renderstate/
DMeshState.h74 void genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, const void* data, GLenum usage);
DMeshState.cpp92 void MeshState::genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, in genOrUpdateMeshBuffer() function in android::uirenderer::MeshState
DOffscreenBufferPool.cpp96 renderState.meshState().genOrUpdateMeshBuffer(&vbo, in updateMeshFromRegion()
/frameworks/base/libs/hwui/
DPatchCache.cpp156 mRenderState.meshState().genOrUpdateMeshBuffer(&mMeshBuffer, in createVertexBuffer()