Searched refs:genOrUpdateMeshBuffer (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
D | MeshStateTests.cpp | 35 …renderThread.renderState().meshState().genOrUpdateMeshBuffer(&buffer, 10, nullptr, GL_DYNAMIC_DRAW… in RENDERTHREAD_OPENGL_PIPELINE_TEST()
|
/frameworks/base/libs/hwui/renderstate/ |
D | MeshState.h | 74 void genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, const void* data, GLenum usage);
|
D | MeshState.cpp | 92 void MeshState::genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, in genOrUpdateMeshBuffer() function in android::uirenderer::MeshState
|
D | OffscreenBufferPool.cpp | 96 renderState.meshState().genOrUpdateMeshBuffer(&vbo, in updateMeshFromRegion()
|
/frameworks/base/libs/hwui/ |
D | PatchCache.cpp | 156 mRenderState.meshState().genOrUpdateMeshBuffer(&mMeshBuffer, in createVertexBuffer()
|