Searched refs:glActiveShaderProgram (Results 1 – 15 of 15) sorted by relevance
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 13 void glActiveShaderProgram ( GLuint pipeline, GLuint program )
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/frameworks/native/opengl/libs/ |
D | libGLESv3.map.txt | 3 glActiveShaderProgram; # introduced=21
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D | entries.in | 1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 336 public static native void glActiveShaderProgram( in glActiveShaderProgram() method in GLES31
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 17 #define glActiveShaderProgram wrap_glActiveShaderProgram macro
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D | gles_undefine.h | 17 #undef glActiveShaderProgram
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D | gles_stubs.in | 775 void API_ENTRY(glActiveShaderProgram)(GLuint pipeline, GLuint program) { 776 CALL_GL_API(glActiveShaderProgram, pipeline, program);
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D | gles_decls.in | 259 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 775 void API_ENTRY(glActiveShaderProgram)(GLuint pipeline, GLuint program) { 776 CALL_GL_API(glActiveShaderProgram, pipeline, program);
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/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 1465 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
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D | gl32.h | 1465 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 942 glActiveShaderProgram( in android_glActiveShaderProgram__II()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 20644 method public static void glActiveShaderProgram(int, int);
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/frameworks/base/api/ |
D | current.txt | 29377 method public static void glActiveShaderProgram(int, int);
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D | system-current.txt | 32086 method public static void glActiveShaderProgram(int, int);
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