Searched refs:isFatal (Results 1 – 3 of 3) sorted by relevance
82 const char *msg, bool isFatal = false);
501 const char *msg, bool isFatal) { in rsdGLCheckError() argument507 if (isFatal) { in rsdGLCheckError()
14461 final boolean isFatal = "eng".equals(Build.TYPE) || Settings.Global14465 if (isFatal && !isSystem) {