Searched refs:mCurrentTransform (Results 1 – 4 of 4) sorted by relevance
155 mCurrentTransform(0), in GLConsumer()184 mCurrentTransform(0), in GLConsumer()323 mCurrentTransform = 0; in releaseTexImage()490 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()815 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()989 return mCurrentTransform; in getCurrentTransform()1151 mCurrentTransform); in dumpLocked()
402 uint32_t mCurrentTransform; variable
81 mCurrentTransform(0), in Layer()526 uint32_t invTransform = mCurrentTransform; in computeCrop()741 const Transform bufferOrientation(mCurrentTransform);1605 this, getName().string(), mCurrentTransform,2274 (transform != mCurrentTransform) ||2278 mCurrentTransform = transform;2688 if ((p->mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) == 0) {
731 uint32_t mCurrentTransform; variable