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Searched refs:mCurrentTransform (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp155 mCurrentTransform(0), in GLConsumer()
184 mCurrentTransform(0), in GLConsumer()
323 mCurrentTransform = 0; in releaseTexImage()
490 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
815 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()
989 return mCurrentTransform; in getCurrentTransform()
1151 mCurrentTransform); in dumpLocked()
/frameworks/native/include/gui/
DGLConsumer.h402 uint32_t mCurrentTransform; variable
/frameworks/native/services/surfaceflinger/
DLayer.cpp81 mCurrentTransform(0), in Layer()
526 uint32_t invTransform = mCurrentTransform; in computeCrop()
741 const Transform bufferOrientation(mCurrentTransform);
1605 this, getName().string(), mCurrentTransform,
2274 (transform != mCurrentTransform) ||
2278 mCurrentTransform = transform;
2688 if ((p->mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) == 0) {
DLayer.h731 uint32_t mCurrentTransform; variable