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/frameworks/base/rs/jni/
Dandroid_renderscript_RenderScript.cpp2748 …, jobject _this, jlong con, jlong mesh, jlongArray _idxIds, jintArray _primitives, jint numIndices) in nMeshGetIndices() argument
2754 RsAllocation *allocs = (RsAllocation*)malloc((uint32_t)numIndices * sizeof(RsAllocation)); in nMeshGetIndices()
2755 uint32_t *prims= (uint32_t*)malloc((uint32_t)numIndices * sizeof(uint32_t)); in nMeshGetIndices()
2757 rsaMeshGetIndices((RsContext)con, (RsMesh)mesh, allocs, prims, (uint32_t)numIndices); in nMeshGetIndices()
2759 for(jint i = 0; i < numIndices; i ++) { in nMeshGetIndices()