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Searched refs:renderType (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp69 auto renderType = Properties::getRenderPipelineType(); in create() local
71 switch (renderType) { in create()
82 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType); in create()
89 auto renderType = Properties::getRenderPipelineType(); in destroyLayer() local
90 switch (renderType) { in destroyLayer()
99 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType); in destroyLayer()
106 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local
107 switch (renderType) { in invokeFunctor()
118 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType); in invokeFunctor()
124 auto renderType = Properties::getRenderPipelineType(); in prepareToDraw() local
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DRenderThread.cpp206 auto renderType = Properties::getRenderPipelineType(); in readback() local
207 switch (renderType) { in readback()
219 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType); in readback()
/frameworks/base/libs/hwui/
DProperties.cpp236 auto renderType = getRenderPipelineType(); in isSkiaEnabled() local
237 return RenderPipelineType::SkiaGL == renderType in isSkiaEnabled()
238 || RenderPipelineType::SkiaVulkan == renderType; in isSkiaEnabled()
DBakedOpDispatcher.cpp260 const ClipBase* renderClip, TextRenderType renderType) { in renderText() argument
300 bool forceFinish = (renderType == TextRenderType::Flush); in renderText()
327 TextRenderType renderType = (i + 1 == opList.count) in onMergedTextOps() local
329 renderText(renderer, op, state, clip, renderType); in onMergedTextOps()