Searched refs:useShadowAlphaInterp (Results 1 – 3 of 3) sorted by relevance
147 bool useShadowAlphaInterp; member194 useShadowAlphaInterp = false; in reset()289 key |= programid(useShadowAlphaInterp) << PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT; in key()
686 if (description.hasTexture || description.useShadowAlphaInterp) { in generateFragmentShader()801 if (description.useShadowAlphaInterp) { in generateFragmentShader()
365 mDescription.useShadowAlphaInterp = shadowInterp; in setFillPaint()576 && !description.useShadowAlphaInterp) in verify()578 && !description.useShadowAlphaInterp)), in verify()