Searched refs:mCurRenderBufferIndex (Results 1 – 10 of 10) sorted by relevance
268 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % NUM_RENDER_BUFFERS; in prepareOverlap()356 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()508 if(mRelFd[mCurRenderBufferIndex] >=0) { in draw()509 sync_wait(mRelFd[mCurRenderBufferIndex], 1000); in draw()510 close(mRelFd[mCurRenderBufferIndex]); in draw()511 mRelFd[mCurRenderBufferIndex] = -1; in draw()1080 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()1084 if(mRelFd[mCurRenderBufferIndex] >=0) in setReleaseFd()1085 close(mRelFd[mCurRenderBufferIndex]); in setReleaseFd()1086 mRelFd[mCurRenderBufferIndex] = dup(fd); in setReleaseFd()[all …]
119 int mCurRenderBufferIndex; variable
218 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()292 if(mRelFd[mCurRenderBufferIndex] >=0) { in draw()293 sync_wait(mRelFd[mCurRenderBufferIndex], 1000); in draw()294 close(mRelFd[mCurRenderBufferIndex]); in draw()295 mRelFd[mCurRenderBufferIndex] = -1; in draw()704 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()708 if(mRelFd[mCurRenderBufferIndex] >=0) in setReleaseFd()709 close(mRelFd[mCurRenderBufferIndex]); in setReleaseFd()710 mRelFd[mCurRenderBufferIndex] = dup(fd); in setReleaseFd()718 mCopyBitDraw(false), mCurRenderBufferIndex(0) { in CopyBit()
85 int mCurRenderBufferIndex; variable
265 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % NUM_RENDER_BUFFERS; in prepareOverlap()364 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()518 if(mRelFd[mCurRenderBufferIndex] >=0) { in draw()519 sync_wait(mRelFd[mCurRenderBufferIndex], 1000); in draw()520 close(mRelFd[mCurRenderBufferIndex]); in draw()521 mRelFd[mCurRenderBufferIndex] = -1; in draw()1133 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()1137 if(mRelFd[mCurRenderBufferIndex] >=0) in setReleaseFd()1138 close(mRelFd[mCurRenderBufferIndex]); in setReleaseFd()1139 mRelFd[mCurRenderBufferIndex] = dup(fd); in setReleaseFd()[all …]
342 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % NUM_RENDER_BUFFERS; in prepareOverlap()466 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()632 if(mRelFd[mCurRenderBufferIndex] >=0) { in draw()633 sync_wait(mRelFd[mCurRenderBufferIndex], 1000); in draw()634 close(mRelFd[mCurRenderBufferIndex]); in draw()635 mRelFd[mCurRenderBufferIndex] = -1; in draw()1271 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()1275 if(mRelFd[mCurRenderBufferIndex] >=0) in setReleaseFd()1276 close(mRelFd[mCurRenderBufferIndex]); in setReleaseFd()1277 mRelFd[mCurRenderBufferIndex] = dup(fd); in setReleaseFd()[all …]
126 int mCurRenderBufferIndex; variable
78 int mCurRenderBufferIndex; variable
184 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()541 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()556 mCurRenderBufferIndex(0){ in CopyBit()