Searched refs:availableHeight (Results 1 – 4 of 4) sorted by relevance
193 final int availableHeight = getMeasuredHeight() - getPaddingBottom() - getPaddingTop(); in onLayout() local206 if (childHeight <= availableHeight) { in onLayout()213 if (childHeight <= availableHeight) { in onLayout()215 measureSpacer(availableHeight - childHeight); in onLayout()235 if (childHeight <= availableHeight) { in onLayout()237 measureSpacer(availableHeight - childHeight); in onLayout()
219 int availableHeight = getHeight() - paddingTop - paddingBottom - 2 * minPadding; in updateDrawableBounds() local223 int size = Math.min(maxSize, Math.min(availableWidth, availableHeight)); in updateDrawableBounds()229 float iconSize = Math.max(0, Math.min(availableWidth, availableHeight)); in updateDrawableBounds()234 int maxSize = Math.max(availableWidth, availableHeight); in updateDrawableBounds()257 if (minHeightWithText < availableHeight) { in updateDrawableBounds()
553 int availableHeight = getAvailableHeight(); in computeVerticalScrollExtent() local554 int sampleViewsThatCanFitOnScreen = availableHeight / sampleViewHeight; in computeVerticalScrollExtent()591 int availableHeight = getAvailableHeight(); in computeVerticalScrollOffset() local592 int numberOfSampleViewsThatCanFitOnScreen = availableHeight / sampleViewHeight; in computeVerticalScrollOffset()1296 int availableHeight = getAvailableHeight(); in onRequestChildFocusMarioStyle() local1330 if (distanceToChildBeforeFromTop > availableHeight / 2 in onRequestChildFocusMarioStyle()1331 || distanceToChildBeforeFromBottom > availableHeight) { in onRequestChildFocusMarioStyle()
226 int availableHeight = requestedHeight; in onMeasure() local235 + "availableHeight: %d", requestedWidth, requestedHeight, availableHeight)); in onMeasure()238 int availableHeightDownwards = availableHeight - mTopOffset; in onMeasure()