Searched refs:oneBndryEdge (Results 1 – 2 of 2) sorted by relevance
68 oneBndryEdge = lefte; in buildTriangulation()255 if ((oneBndryEdge&~3) == nextEdge) { in consolidateEdges()256 oneBndryEdge = (EdgePointer) (e | (oneBndryEdge&3)); in consolidateEdges()
52 EdgePointer oneBndryEdge; variable