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15dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_fragment.scalar 16dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_fragment.vec2 17dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_fragment.vec3 18dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_fragment.vec4 19dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_vertex.scalar 20dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_vertex.vec2 21dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_vertex.vec3 22dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_vertex.vec4 23dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_fragment.vec2 24dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_fragment.vec4 25dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_vertex.vec2 26dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_vertex.vec4 27dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.scalar 28dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec2 29dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec3 30dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec4 31dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.scalar 32dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec2 33dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec3 34dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec4 35dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.scalar 36dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec2 37dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec3 38dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec4 39dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.scalar 40dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec2 41dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec3 42dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec4 43dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.scalar 44dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.scalar 45dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.scalar 46dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec2 47dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec3 48dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec4 49dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.scalar 50dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec2 51dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec3 52dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec4 53dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 54dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp 55dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec3_highp 56dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec3_lowp 57dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_highp 58dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp 59dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_highp 60dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp 61dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec3_highp 62dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec3_lowp 63dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_highp 64dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp 65dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_highp 66dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp 67dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec3_highp 68dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec3_lowp 69dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_highp 70dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp 71dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_mediump 72dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_lowp 73dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_mediump 74dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_lowp 75dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_lowp 76dEQP-GLES3.functional.shaders.fragdata.draw_buffers 77dEQP-GLES3.functional.shaders.fragdata.invalid_assign_to_1 78dEQP-GLES3.functional.shaders.linkage.uniform.basic.precision_conflict_1 79dEQP-GLES3.functional.shaders.linkage.uniform.basic.precision_conflict_2 80dEQP-GLES3.functional.shaders.linkage.uniform.basic.precision_conflict_3 81dEQP-GLES3.functional.shaders.linkage.uniform.basic.precision_conflict_4 82dEQP-GLES3.functional.shaders.linkage.uniform.block.differing_precision 83dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_3 84dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_expression_fragment 85dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_expression_vertex 86dEQP-GLES3.functional.shaders.preprocessor.builtin.line_expression_fragment 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99dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment 100dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment 101dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment 102dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment 103dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_getfloat 104dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_both_getfloat 105dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_getfloat 106dEQP-GLES3.functional.state_query.integers.stencil_value_mask_getfloat 107dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_both_getfloat 108dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_getfloat 109dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_linear 110dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_nearest 111dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest 112